Blender-Archipack is carefully designed from scratch with speed in mind.
- Keep in mind that keyboard shortcuts vary from one Blender version to another. The shortcuts below are applicable to version 2.8 of Blender on Windows. FREE DOWNLOAD: This cheat sheet is available as a downloadable PDF from our distribution partner, TradePub. You will have to complete a short form to access it for the first time only.
- Prior Blender 2.8 you would find the option to display such information about edges in the properties tab of the 3D View. In version 2.8 the Edge Length is on a new location. To display lengths, you now have to use the Overlays options. There you will see a field called “Measurements” with the Edge Length option.
- What's new in this version. The first release of the 2.9 series is here! Building on the success of the 2.8 series, Blender 2.90 continues to polish the user experience, introducing improvements to EEVEE, Cycles, sculpt, VR, animation, modeling, UV editing and so much more.
1 - Installing Blender. There’s several ways to install Blender. The most common way is to install the current stable release, which you can find here. That’s the official Blender Foundation page. However, Blender is constantly in development and you can get a new version pretty much daily - over here. This is where you can get a taste of.
Ease of Use
Blender 2.8
Blender-Archipack is built around concepts that are intuitive and easy to master.
Blender-Archipack includes a realtime on-screen editing interface for even faster, more intuitive object management.
No design constraints
Keep complete and total control of generated objects at any time, down to the most minute details.
Blender-Archipack contains a collection of parametric architectural primitives.
Blender-Archipack is unique in the quantity and quality of features that are part of its core.
Archipack for blender 2.8+ / 2.91+ | 1.2.8x | 2.x |
Pricing | Free | 49€ + vat |
Wall, Door, Window, Slab, Fence, Stair, Floor, Roof, Truss | V | V |
Kitchen generator, Molding, Blind, Beam, Measure, Custom wall/hole/doors/windows, 2d Sections | X | V |
Single click floors and moldings | X | V |
Auto-manipulate on object selection | X | V |
Manipulate walls while drawing | X | V |
Wall auto-snap | X | V |
Comprehensive material index assignment | X | V |
UV ready including randomness for nearly infinite variations using a single pattern | X | V |
Save materials to library | X | V |
2d to 3d including polygon detection and advanced curve boolean/offset | X | V |
Export 2d as svg | X | V |
Enhanced tools to export for game engines | X | V |
Terrain primitive including earthworks and roads | X | V |
Blender 2.81
What's new in Archipack 2.0 ?
Blender 2.8 Background Image
Based on experiments done in 1.4, refactored main class nearly every object depends on, so under the hood, i was able to implement stronger and much easyer to use manipulators. This also allow walls to snap together and perfecly fitting geometry at intersections when not crossing at 90°.
Blender 2.79
Ready to render is not only a word, in 2.x every single object is uv unwrapped, and use clever method to randomize textures, so even when using a single tileable texture you'll never find 2 planks or beams or step of stair with the same aspect !
- Auto manipulate: manipulators auto enable when you select an object
- Wall use presets system, allow fine control of inside / outside material for each segment, and they now fit perfectly with roof.
- Every object now implements easy to use material assignment for each part using a comprehensive drop down list with material name.
- Improved material library management allowing to save / replace materials into library, and support for multiple library files.
- Slightly tuned window adding joints and frame between glass panels, support for hung windows and curtain generator.
- Support for step and sill for doors, material assignment now allow glass panels.
- Add Geographical sunlight with 350 worldwide city locations (extendable)
- Add Volume / Area 2d object, computing a text with those values (and updating in real time when manipulating surrounding walls).
- Add Beam object, with support for user defined profile.
- Support for internationalization.
And many bugfixes / other improvements.
Objects generated by Blender-Archipack are regular blender meshes, this ensures the highest level of portability and allows rendering on any render-farm.
Presets and materials
In addition to everything one would expect in a sophisticated archviz solution, Blender-Archipack also possesses a number of important features including material library and powerful presets management.